![]() A few weeks later, a pigeon arrives with a letter from Albert, who reveals that the Baron has split up him and his siblings, forcing them to work as slaves. A few months later, with William having failed to return and the family deep in debt, the four Blackmore children (Albert, Agatha, Abigail, and Archibald) are forced into apprenticeships by the Baron's agents, leaving the youngest, Charlie, alone with his mother Agnes. ![]() Set in a fictional version of the industrial age, the story begins with William Blackmore, a professional chimney sweep, leaving his family to take a job under a powerful industrialist, the Baron. ![]() Stacking was well received by critics and praised for its alluring appearance, humorous story, and accessible gameplay for casual players. Puzzles within the game have multiple solutions, and include additional puzzles and challenges that allow the player to explore the game's world outside of the main story. The player controls the smallest doll, Charlie Blackmore, who has the ability to stack and unstack into larger dolls and use their abilities to solve puzzles to allow Charlie to free his older siblings and put an end to child labor enforced by the antagonist, the Baron. The game is based on the Russian stacking matryoshka dolls, an idea coined by Double Fine's art director, Lee Petty, who saw the dolls as a means to replace the standard player interface used in graphical adventure games. A Linux version was released in May 2013. A Windows version was released on March 6, 2012. Stacking is an adventure puzzle video game developed by Double Fine Productions and published by THQ like Double Fine's previous Costume Quest, it is a smaller title created during the development period of BrĂ¼tal Legend, and was released in February 2011 for the Xbox 360 and PlayStation 3 video game consoles.
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